# Clan Gameplay

Clans are in-game communities that have a **common gameplay**. Clan members engage in **raids**, **vote** and can become **a memelord**.

Users choose their clan during the **onboarding process**. It is always possible to **leave** your clan and **join** another one. Users can overview clan acitvity in the **Clan** section of the bottom tray.

### Clan Hierarchy

Regular members need to **perform different roles**, such as **participating in raids** and **voting**. These events show up in the Missions tab regularily.

* Raids are **attacks** on other clans that allow the attacker to gain access to and steal another clan's treasury.
* Polls are **events** when users can choose a clan memelord or expell another user.

Although users may **abstain** from clan activities, this can lead to expulsion during a vote.

Clans are governed by memelords whose primaty function is to **initiate clan raids,** setting the **$PWR** threshold for the attack to kick off. Memelords can be **voted out** if deemed ineffective by clan members or for any other reason. It is possible to purchase the position of memelords.

Clan memelords receive **50% of** **clan entry fees** and **1% of clan user rewards**.

### Clan Economy

The rewards are released by completing **boss missions**. First the tokens go to the **clan's treasury** from where distributed after a full game iteration (on a third day) based on the player's PWR standing in the clan.

The second day is **a window of opportunity** for other clans to attack and procure another clan's day of rewards.

So, united in a clan, players together provide **rewards** for the treasury. The rewards are paid out between **ALL players** based on their PWR even if they are inactive. To get rid of inactive players, a [voting](/game-mechanics/voting.md) mechanic is introduced.

### Clan Events

Clan events are shown in the Missions tab. They are not always active. Clan raids are started by memelords and last for **12 hours**, while polls occur every day with a **6 hour duration**.

#### Raids

A detailed account of clan raids can be found in [Boss & Clan Raids](/game-mechanics/boss-and-clan-raids.md#clan-raids).&#x20;

When it comes to clan activity, users need to spend a certain amount of $PWR in order to **join the raid**. This $PWR contributes to the **clan's attack pool.**

It is essential for clan leaders to encourage clan members to join raids, as this increases the probability of winning in a raid.

**Polls**

The two voting events, Memelord Ousting and User Expulsion are described in detail in the [Voting ](/game-mechanics/voting.md)section.

These events occur regularily and allow users to influence their clan: expel **badly-performing** users and **negligent** memelords.


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